Wind

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Wind
Replaces Special Rule: Swiftness of Lightning
Complexity Up.png
EXALTATION OF THE STORM-WIND
Fasticon.png
No Range.png
ANOTHER Spiriticon.png
1Simple air.png You and target Spirit may each make one of your non-Major Slowicon.png Powers Fasticon.png.
3Simple air.png You and target Spirit each gain
+1
Rangeicon.png
with all your Powers this turn.
4Simple air.png1Simple water.png You and target Spirit may each Push up to 2 Explorericon.png from one of your respective lands.
5Simple air.png2Simple water.png Repeat this Power.
Jagged Earth complexity 1.png

Rulings for Wind

  • In games where there is only one Spirit, Powers with "Another Spirit" as the target are allowed to target the Spirit that used them, as if the target box was written as "Any Spirit".

1Simple air.png Threshold

  • In games where Lightning's Swift Strike is the only Spirit, it is both "You" and "target Spirit", meaning that you can make two of your non-Major Slowicon.png Powers Fasticon.png.

3Simple air.png Threshold

  • In games where Lightning's Swift Strike is the only Spirit, it is both "You" and "target Spirit", meaning that you can gain 2
    Rangeicon.png
    with all your Powers this turn.

4Simple air.png1Simple water.png Threshold

  • In games where Lightning's Swift Strike is the only Spirit, it is both "You" and "target Spirit", meaning that you can Push up to 2 Explorericon.png from one of your lands, twice.