HEALTHY ISLAND
For the rest of the turn,

have +1 Health.
BLIGHTED ISLAND
Blight Spreads
On Each Board: Add 1

to a land adjacent to a land with

.
Spirits may prevent this on any/all boards by destroying 2

from each board to be protected.
Beasts Prowl:
Each

generates 1

if Invaders are present, and moves to an adjacent land if not.
Coming of Age:
On Each Board: Add 1

to an Inland land with

.
Rulings for Well-Prepared Explorers
There are no rulings at this time.