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|Branch and Claw
|Event 1 Type
|Event 1 Text
For the rest of the turn, Explorers have +1 Health.
|Event 2 Type
|Event 2 Text
On Each Board: Add 1 Blight to a land adjacent to a land with Blight.
Spirits may prevent this on any/all boards by destroying 2 Presence from each board to be protected.
|Event 3 Type
|Event 3 Text
Each Beasts generates 1 Fear if Invaders are present, and moves to an adjacent land if not.
|Event 4 Type
|Event 4 Text
|Coming of Age
On Each Board: Add 1 Dahan to an Inland land with Dahan.
|Spirit Island FAQ
|Spirit Island FAQ - Well-Prepared Explorers
Spirit Island FAQ - Blight Spreads
Spirit Island FAQ - Beasts Prowl
Spirit Island FAQ - Coming of Age