Tight-Knit Communities

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Tight-Knit Communities
Tight-Knit Communities (bc).png
Name Tight-Knit Communities
Set Branch and Claw
Event 1 Type Healthy Island
Event 1 Text Tight-Knit Communities
For the rest of the turn, Towns/Cities have +1 Health.
Event 2 Type Blighted Island
Event 2 Text Blight Spreads
On Each Board: Add 1 Blight to a land adjacent to a land with Blight.

Spirits may prevent this on any/all boards by destroying 2 Presence from each board to be protected.
Event 3 Type Beasts
Event 3 Text Prey on the Unwary
Each Beasts destroys 1 Explorer. Add 1 Beasts on a board without one.
Event 4 Type Dahan
Event 4 Text Coming of Age
On Each Board: Add 1 Dahan to a Coastal land with Dahan.
Card Status Active
Spirit Island FAQ Spirit Island FAQ - Tight-Knit Communities
Spirit Island FAQ - Blight Spreads
Spirit Island FAQ - Prey on the Unwary
Spirit Island FAQ - Coming of Age