Terror Spikes Upwards
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Terror Spikes Upwards
Name | Terror Spikes Upwards |
Set | Nature Incarnate |
Event 1 Type | Terror Levels 1 & 2 |
Event 1 Text | Terror Spikes Upwards If you have any Earned Fear Cards, resolve the first one now as if the Terror Level were 1 higher (then discard it). Otherwise, 1 Fear per player. (Generated Fear can't cause Final Harvest.) |
Event 2 Type | Terror Level 3 |
Event 2 Text | Final Harvest Each City does +3 Damage during Ravage Actions. After each Ravage Action, Remove 1 Town/City from that land. |
Event 3 Type | Badlands and Beasts |
Event 3 Text | Secure Settled Territory On Each Board: In a land with Badlands/Beasts and Towns/Cities: Destroy 1 Badlands/Beasts. 1 Damage to Dahan. 1 Damage. |
Event 4 Type | Dahan |
Event 4 Text | War Among the Dahan On Each Board: In the land with the most Dahan (min. 2), Push half the Dahan (round down). |
Card Status | Active |
Spirit Island FAQ | Spirit Island FAQ - Terror Spikes Upwards |