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Template for Token Pages. Any category marked Optional may be left blank, or ideally omitted entirely. Any parameter with a # should start with a 1, and increase incrementally as needed.

Unless otherwise instructed, do not include wiki markup or links.

|tokenname=The name of the token.
|gamebox=Core, Branch and Claw, Jagged Earth, Nature Incarnate
|intro=A quick introduction to the token, including which expansion it was introduced in
|theme=The theme explanation found in the rulebook.
|rule=What this token does, as stated in the rules.
|details=Extra information, like examples, to further explain the rule. Optional.


Wilds (Wilds) is one of four types of tokens introduced in the Branch and Claw expansion, alongside Beasts, Disease, and Strife.


Wilds tokens represent lands that are perilous to explore - plants which look edible but are actually toxic, difficulty finding fresh water, especially dangerous paths, etc. However, once a given danger is discovered and noted (there are always a few survivors), it is easily avoided by future Explorers.


When Invaders would Explore into a land with Wilds, instead remove one Wilds from that land.

Extra Details

  • There is no limit to how many Wilds tokens can be in a land.