Strange Tales Attract Explorers

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Strange Tales Attract Explorers
Strange Tales Attract Explorers (bc).png
Name Strange Tales Attract Explorers
Set Branch and Claw
Event 1 Type Stage 1
Event 1 Text Strange Tales Attract Explorers
Now: 1 Fear per Spirit that has at least 1 Sacred Site. After advancing Invader Cards: Add 1 Explorer to each land with a Sacred Site.
Event 2 Type Stages 2 & 3
Event 2 Text Fortification
After advancing Invader Cards: Invaders Build in one terrain not shown under any Invader Action. (If there's no such terrain, nothing happens.)
Event 3 Type Beasts
Event 3 Text Beasts Attack
Each Beasts deals 2 Damage. Remove any token that destroys any Towns/Cities.
Event 4 Type Dahan
Event 4 Text Coming of Age
On Each Board: Add 1 Dahan to a Mountain or Sands with Dahan.
Card Status Active
Spirit Island FAQ Spirit Island FAQ - Strange Tales Attract Explorers
Spirit Island FAQ - Fortification
Spirit Island FAQ - Beasts Attack
Spirit Island FAQ - Coming of Age