Settle Into Hunting-Grounds

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3
1
Settle Into Hunting-Grounds
MajorPowerSymbol.png
Simple sun.pngEmoon.pngEfire.pngSimple air.pngSimple water.pngSimple earth.pngEplant.pngEanimal.png
Settle Into Hunting-Grounds.png
Fasticon.png
No Range.png
YOURSELF
Your Presenceicon.png may count as Badlandsicon.png and {{{width}}}px.
(Decide per Presenceicon.png, per Action.)

Your Presenceicon.png cannot move.
IF YOU HAVE
2Simple plant.png 3Simple animal.png:
2 Fearicon.png and 2 Damage in one of your lands.
ArtistSymbol.png Moro Rogers
Jagged Earth complexity 3.png
English Card Name
Settle Into Hunting-Grounds
Card Type
Major
Comes From
Energy Cost
3
Speed
Fast
Range Distance
Range Measured From
N/A
Target
Yourself
Elements
Moon, Fire, Plant, Animal
Card Text
Your Presence may count as Badlands and Beasts.
(Decide per Presence, per Action.)

Your Presence cannot move.
Threshold Text
2 FEAR and 2 Damage in one of your lands.
Threshold Requirement
2Plant 3Animal

Rulings for Settle Into Hunting-Grounds

  • Your Presenceicon.png may count as just a Badlandsicon.png, just a {{{width}}}px, as both a Badlandsicon.png and {{{width}}}px, or as neither.[1]

Notes