Remnants of a Spirit's Heart

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Remnants of a Spirit's Heart
Jagged Earth complexity 3.png
A group of Dahanicon.png find a stony ridge with lingering blessings from an ancient mountain-Spirit. You may:

LEAVE ITS STRENGTH WITH THE DAHAN
Dahanicon.png have +10 Health this turn.
• In lands with Dahanicon.png, Invaders have +1 Health this turn.

WITH PATIENT FOCUS CRAFT A GREAT WARDING
Cost: 4 Energy per player, aided by Simple earth.png.
• Defend from Spirits is 4 lower per land this turn (min. 0)
• During one future Spirit Phase, players may jointly decide to grant Defend 4 to all lands that turn. (There is a Reminder Card for this.)
BeastsEventIcon.png
Hunting Parties:
For each land with {{{width}}}px and Cityicon.png: 1 Fearicon.png and Destroy 1 {{{width}}}px there.
DahanEventIcon.png
A Thousand Small Struggles:
On Each Board with 4 or more Townicon.png/Cityicon.png and 4 or fewer Dahanicon.png: Add 1 Blighticon.png to a land without Dahanicon.png.

Rulings for Remnants of a Spirit's Heart

Explorericon.png There are no rulings at this time. Explorericon.png