Might

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Might
Replaces Special Rule: Earth's Vitality
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EARTH MOVES WITH VIGOR AND MIGHT
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YOURSELF
1Simple plant.png You may play an additional Power Card by paying 1 Energy plus its cost. (Its Elements apply for the rest of this Innate Power's thresholds.)
1Simple sun.png2Simple earth.png You do +1 Damage with each Damage-dealing Power you use this turn.
2Simple plant.png3Simple earth.png You do +1 Damage with each Damage-dealing Power you use this turn.
1Simple sun.png3Simple plant.png Gain a Power Card.
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Rulings for Might

Explorericon.png There are no rulings at this time. Explorericon.png