Melt Earth Into Quicksand

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4
1
Melt Earth Into Quicksand
MajorPowerSymbol.png
Simple sun.pngEmoon.pngSimple fire.pngSimple air.pngEwater.pngEearth.pngSimple plant.pngSimple animal.png
Melt Earth Into Quicksand.png
Fasticon.png
1
Rangeicon.png
Sandwetland.png
1 Fearicon.png. 2 Damage. Isolate target land.

After Invaders / Dahanicon.png are Moved into target land, Destroy them.
IF YOU HAVE
2Simple moon.png 4Simple water.png 2Simple earth.png:
+4 Damage. Add 1 Badlandsicon.png. Add 1 Wildsicon.png.
ArtistSymbol.png Lucas Durham
Jagged Earth complexity 3.png
English Card Name
Melt Earth Into Quicksand
Card Type
Major
Comes From
Energy Cost
4
Speed
Fast
Range Distance
1
Range Measured From
Presence
Target
Sands or Wetlands
Elements
Moon, Water, Earth
Card Text
1 FEAR. 2 Damage. Isolate target land.

After Invaders / Dahan are Moved into target land, Destroy them.
Threshold Text
+4 Damage. Add 1 Badlands. Add 1 Wilds.
Threshold Requirement
2Moon 4Water 2Earth

Rulings for Melt Earth Into Quicksand

  • If Invaders / Dahanicon.png are moved into a land that has Melt Earth Into Quicksand's Triggered Action applied to it, but some (or all) of those Invaders / Dahanicon.png are not in that land when the Triggered Action resolves, then those Invaders / Dahanicon.png that are not in that land are not Destroyed.