Many Minds Move as One
From Spirit Island Wiki
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- Many Minds Move as One
- Many Minds Move as One Lore
- Many Minds Move as One Cards
- Many Minds Move as One Strategy
- Many Minds Move as One Design and Extras
PLAY STYLE
Requires heavy spatial thought for movement, due to its improved Push/Gather and large numbers of
.
Has no offense to start with, but an excellent stalling defense combined with generation; outright Fear victories may be plausible in smaller games. Both Fear Cards and
events are unpredictable, however, so swings of fortune are apt to be more relevant than usual.
COMPLEXITY
MODERATE |
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