Jump to navigation Jump to search
|Event 1 Type
|Event 1 Text
The latest round of settlers are regrettably diligent, focused, and curious. You may:
ACT CAUTIOUSLY IN THE BACKGROUND
On Each Board:
• Push up to 2 Dahan.
• Add 1 Town to a land without Towns.
• Immediately Ravage in the land with the most Invaders that matches a Ravage Card.
CREATE UNNERVING DISTRACTIONS
...at the cost of piquing their interest.
• Ravage Cards skip up to one matching land on each board. (Players choose which.)
• 1 Fear per player.
• Remove the bottommost Stage II and Stage III Cards in the Invader Deck from the game.
|Event 2 Type
|Event 2 Text
|Beasts Prey on the Injured
This turn, Beasts also count as Badlands. On Each Board: Destroy a Damaged Invader in a land with Beasts.
|Spirit Island FAQ
|Spirit Island FAQ - Hard-Working Settlers
Spirit Island FAQ - Beasts Prey on the Injured