Hapsburg Dynasty

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Spoiler warning: The content on this page comes from the Jagged Earth expansion, which is still in the process of being distributed to Kickstarter backers, and is currently not available for retail purchase. Please be aware of this and use precaution if you would like to play the expansion without spoilers.


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Hapsburg Dynasty

BASE DIFFICULTY 2

Additional Loss Condition
Stage II Escalation Stage II Escalation.png
Irreparable Damage: Track how many Blighticon.png come off the Blight Card during Ravages that do 8+ Damage to the land. If that number ever exceeds players, the Invaders win.
Seek Prime Territory: After Exploring: On each board with 4 or fewer Blighticon.png, add 1 Townicon.png to a land without Townicon.png/Blighticon.png. On each board with 2 or fewer Blighticon.png, do so again.
Level (Difficulty) Fear Cards Game Effects (Cumulative)
1 (3) 10 (3/4/3) Migratory Herders: After the normal Build Step: In each land matching a Build Card, Gather 1 Townicon.png from a land not matching a Build Card. (In board/land order.)
2 (5) 11 (4/5/2) More Rural Than Urban: During Setup, on each board, add 1 Townicon.png to land #2 and 1 Townicon.png to the highest-numbered land without Setup symbols. During play, when Invaders would build 1 Citiyicon.png in an Inland land, they instead build 2 Townicon.png.
3 (6) 12 (4/5/3) Fast Spread: When making the Invader Deck, Remove 1 additional Stage I Card. (New deck order: 11-2222-33333)
4 (8) 12 (4/5/3) Herds Thrive in Verdant Lands: Townicon.png in lands without Blighticon.png are Durable: they have +2 Health, and "Destroy Townicon.png" effects instead deal 2 Damage (to Townicon.png only) per Townicon.png they could Destroy. ("Destroy all Townicon.png works normally.)
5 (9) 13 (4/6/3) Wave of Immigration: Before the initial Explore, put the Habsburg Reminder Card under the top 5 Invader Cards. When Revealed, on each board, add 1 Citiyicon.png to a Coastal land without Citiyicon.png and 1 Townicon.png to the 3 Inland lands with the fewest Blighticon.png.
6 (10) 14 (5/6/3) Far-Flung Herds: Ravages do +2 Damage (total) if any adjacent lands have Townicon.png. (This does not cause lands without Invaders to Ravage.)


Design Lore

Ruler: Emperor Joseph I (Hapsburg dynasty)

Emperor Joseph inherited the Hapsburg monarchy upon the death of his father, Leopold I, shortly after the conclusion of the War of Spanish Succession, a short-lived attempt Emperor Leopold to put Joseph’s younger brother Charles on the Spanish throne. Secure in his alliance with Sweden and Prussia, Emperor Joseph stepped back from territorial conflicts in western Europe and focused on growing the wealth of the empire for his son and heir Leopold Joseph.

Joseph I chartered the Ostend Company in 1697 to bring trade from the East and West Indies through his Belgian provinces, setting up overseas colonies and beginning a program of resettlement of Hungarian peasantry.

Hapsburg colonies are newer than those of any European power save Russia but have grown quickly due to their focus on nomadic herding rather than farming and infrastructure. Hapsburg control of Belgium allowed easy access to Atlantic trading routes but put the Hapsburg fleets in direct competition with those of England, Scotland, and France.


General Strategy

Explorericon.png None Yet!

Links to Strategy Guides

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