Habsburg Monarchy (Livestock Colony)

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The Habsburg Monarchy (Livestock Colony)
BASE DIFFICULTY 2
Habsburg Monarchy (Livestock Colony) WrinkledFlag.png
Additional Loss Condition
Irreparable Damage: Track how many Blight come off the Blight Card during Ravages that do 8+ Damage to the land. If that number ever exceeds players, the Invaders win.
Escalation Escalation
Seek Prime Territory: After Exploring: On each board with 4 or fewer Blight, add 1 Townicon.png to a land without Townicon.png/Blight. On each board with 2 or fewer Blight, do so again.
Jagged Earth complexity 1.png
Level
(Difficulty)
Fear Cards
Game Effects (cumulative)
1
(3)
10 (3/4/3)
Migratory Herders: After the normal Build Step: In each land matching a Build Card, Gather 1 Townicon.png from a land not matching a Build Card. (In board/land order.)
2
(5)
11 (4/5/2)
More Rural Than Urban: During Setup, on each board, add 1 Townicon.png to land #2 and 1 Townicon.png to the highest-numbered land without Setup symbols. During Play, when Invaders would Build 1 Cityicon.png in an Inland land, they instead Build 2 Townicon.png.
3
(6)
12 (4/5/3)
Fast Spread: When making the Invader Deck, Remove 1 additional Stage I Card. (New deck order: 11-2222-33333)
4
(8)
12 (4/5/3)
Herds Thrive in Verdant Lands: Townicon.png in lands without Blight are Durable: they have +2 Health, and "Destroy Townicon.png" effects instead deal 2 Damage (to those Townicon.png only) per Townicon.png they could Destroy. ("Destroy all Townicon.png" works normally.)
5
(9)
13 (4/6/3)
Wave of Immigration: Before the initial Explore, put the Habsburg Reminder Card under the top 5 Invader Cards. When Revealed, on each board, add 1 Cityicon.png to a Coastal land without Cityicon.png and 1 Townicon.png to the 3 Inland lands with the fewest Blight.
6
(10)
14 (5/6/3)
Far-Flung Herds: Ravages do +2 Damage (total) if any adjacent lands have Townicon.png. (This does not cause lands without Invaders to Ravage.)
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From the Rulebook

Ruler: Emperor Joseph I (Habsburg Monarchy)

Emperor Joseph I inherited The Habsburg Monarchy upon the death of his father, Leopold I, shortly after the conclusion of the War of the Spanish Succession, a short-lived attempt by Emperor Leopold to put Joseph’s younger brother Charles on the Spanish throne. Secure in his alliance with Sweden and Prussia, Emperor Joseph stepped back from territorial conflicts in western Europe and focused on growing the wealth of the empire for his son and heir Leopold Joseph.

Joseph I chartered the Ostend Company in 1697 to bring trade from the East and West Indies through his Belgian provinces, setting up overseas colonies and beginning a program of resettlement of Hungarian peasantry.

Habsburg colonies are newer than those of any European power save Russia but have grown quickly due to their focus on nomadic herding rather than farming and infrastructure. Habsburg control of Belgium allows easy access to Atlantic trading routes but puts the Habsburg fleets in direct competition with those of England, Scotland, and France.

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General Strategy

This Adversary is notably easier for Spirits that tend to let lots of Blight get added (e.g., Vengeance as a Burning Plague) or for Spirits that can Isolate lands (e.g., Downpour Drenches the World).

This Adversary is notably harder for Spirits that are hamstrung by Blight (e.g., Sharp Fangs Behind the Leaves) or with Scenarios that involve keeping the Invaders from reaching a given place.

Links to Strategy Guides

Explorericon.png None Yet!

Rulings for Habsburg Monarchy (Livestock Colony)

Wave of Immigration (Level 5)

  • Resolve this effect after resolving the Explore on that turn.[1]

Seek Prime Territory (Escalation)

  • Habsburg's Escalation effect happens after Exploring.

Notes