Gradual Corruption

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Gradual Corruption
Jagged Earth complexity 3.png
On Each Board: Add 1 Blight to a land with Town/City.

Spirits may prevent this on any/all boards by paying X Energy per board to protect, where X is the number of cards in the Invader discard. (This may be 0.)
Ravaged Wilderness
On Each Board: Remove 1 Beasts from a land with Blight. Remove 1 Wilds from a land with Blight.
Fatalities Rise:
In each land with Disease, 1 Damage to each Invader and 1 Damage to each Dahan. Remove 1 Disease from each land where this Destroys any Town/City.
Blessings of Bounty and Health:
Each Spirit may add 1 Dahan to one of its lands with Dahan.

Rulings for Gradual Corruption

Explorericon.png There are no rulings at this time. Explorericon.png