Gradual Corruption

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Gradual Corruption
Gradual Corruption (je).png
Name Gradual Corruption
Set Jagged Earth
Event 1 Type Healthy Island
Event 1 Text Gradual Corruption
On Each Board: Add 1 Blight to a land with Towns/Cities.

Spirits may prevent this on any/all boards by paying X Energy per board to protect, where X is the number of cards in the Invader discard. (This may be 0.)
Event 2 Type Blighted Island
Event 2 Text Ravaged Wilderness
On Each Board: Remove 1 Beasts from a land with Blight. Remove 1 Wilds from a land with Blight.
Event 3 Type Disease
Event 3 Text Fatalities Rise
In each land with Disease, 1 Damage to each Invader and 1 Damage to each Dahan. Remove 1 Disease from each land where this Destroys any Towns/Cities.
Event 4 Type Dahan
Event 4 Text Blessings of Bounty and Health
Each Spirit may add 1 Dahan to one of its lands with Dahan.
Card Status Active
Spirit Island FAQ Spirit Island FAQ - Gradual Corruption
Spirit Island FAQ - Ravaged Wilderness
Spirit Island FAQ - Fatalities Rise
Spirit Island FAQ - Blessings of Bounty and Health