Gradual Corruption

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Gradual Corruption
Jagged Earth complexity 3.png
On Each Board: Add 1 Blighticon.png to a land with Townicon.png/Cityicon.png.

Spirits may prevent this on any/all boards by paying X Energy per board to protect, where X is the number of cards in the Invader discard. (This may be 0.)
Ravaged Wilderness
On Each Board: Remove 1 {{{width}}}px from a land with Blighticon.png. Remove 1 Wildsicon.png from a land with Blighticon.png.
Fatalities Rise:
In each land with Diseaseicon.png, 1 Damage to each Invader and 1 Damage to each Dahanicon.png. Remove 1 Diseaseicon.png from each land where this Destroys any Townicon.png/Cityicon.png.
Blessings of Bounty and Health:
Each Spirit may add 1 Dahanicon.png to one of its lands with Dahanicon.png.

Rulings for Gradual Corruption

Explorericon.png There are no rulings at this time. Explorericon.png