France (Plantation Colony)

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The Kingdom of France (Plantation Colony)
BASE DIFFICULTY 2
France (Plantation Colony) WrinkledFlag.png
Additional Loss Condition
Sprawling Plantations: Before Setup, return all but 7 Town per player to the box. Invaders win if you ever cannot place a Town.
Escalation Escalation
Demand for New Cash Crops: After Exploring, on each board, pick a land of the shown terrain. If it has Town/City, add 1 Blight. Otherwise, add 1 Town.
Expansion.png
Level
(Difficulty)
Fear Cards
Game Effects (cumulative)
1
(3)
9 (3/3/3)
Frontier Explorers: Except during Setup: After Invaders successfully Explore into a land which had no Town/City, add 1 Explorer there.
2
(5)
10 (3/4/3)
Slave Labor: During Setup, put the "Slave Rebellion" event under the top 3 cards of the Event Deck. After Invaders Build in a land with 2 Explorer or more, replace all but 1 Explorer there with an equal number of Town.
3
(7)
11 (4/4/3)
Early Plantation: During Setup, on each board add 1 Town to the highest-numbered land without Town. Add 1 Town to land #1.
4
(8)
12 (4/4/4)
Triangle Trade: Whenever Invaders Build a Coastal City, add 1 Town to the adjacent land with the fewest Town.
5
(9)
13 (4/5/4)
Slow-Healing Ecosystem: When you remove Blight from the board, put it here instead of onto the Blight Card. As soon as you have 3 Blight per player here, move it all back to the Blight Card.
6
(10)
14 (4/5/5)
Persistent Explorers: After resolving an Explore Card, on each board add 1 Explorer to a land without any. Fear Card effects never remove Explorer. If one would, you may instead Push that Explorer.
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The French Plantation Colony is really a twofold Adversary: some of its effects are derived from historical France, while others are based off of the Caribbean plantation colonies founded by multiple European powers. Note that this is 1700s France - the policies and practices of later French colonization (such as homeland representation and strong public-health/infrastructure investment) are absent.

From the Rule Book

King Louis XIV, the longest ruling monarch in Europe, rules France with an iron fist but requires a constant stream of revenue to finance his wars on the continent. Recently involved in a war against Sweden and the Holy Roman Empire to place his grandson Philip on the Spanish throne, Louis relies on the strength of the French Army to hold together a tenuous alliance with Spain and Scotland against the Swedish, Habsburg, and Prussian Kingdoms.

Prevented from raising money from the aristocracy, and with a peasant population already suffering under some of the highest tax rates in Europe, he has begun setting up plantation colonies and extracting the resources of distant lands for the benefit of the Kingdom of France.

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General Strategy

Links to Strategy Guides

Explorer None Yet!

Rulings for France (Plantation Colony)

Sprawling Plantations (Loss Condition)

  • The Town limit is created before Setup. All Town placed onto the island come from this limited supply, including Town placed on lands with the pre-printed Town icon.
    • In a single-Spirit game against Level 3 France, the game will start with 3 Town on the board, and 4 Town off the board (in the Supply).

Demand for New Cash Crops (Escalation)

  • France's Escalation effect happens after Exploring.