Fractured Days Split the Sky

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SETUP

Put 3 Presenceicon.png on your starting board: 1 in the highest-numbered land with 1 Dahanicon.png, and 2 in the highest-numbered land without Dahanicon.png. Discard the top 3 cards of the Minor Power and Major Power decks.

PLAY STYLE

Several of its Unique Powers need setup to use well - it's possible 1 or 2 of them may see no play in a given game. Has more ways to spend Time than gain it, so needs to prioritize, and save up if big turns are desired.

Can easily power up its Presenceicon.png tracks by manipulating time, but has a hard time getting lots of Presenceicon.png onto the board. This can make targeting tricky, and may be quite be dangerous if a Blighted Island starts destroying Presenceicon.png.

COMPLEXITY

VERY HIGH

GROWTH (PICK ONE)
Gaincardicon.png
Gain Power Card
Energy Plus 2.png
Gain 2 Energy
Gaincardicon.png
Gain Power Card
+ Presenceicon.png

2
Rangeicon.png

Add Presence
PRESENCE
Energy 0.png

Energy/Turn
Energy 1.png

1
Energy 2.png

2
Energy 2.png

2
Energy 3.png

3
Energy 4.png

4

Cardplay1.png

Card Plays
Cardplay1.png

1
Cardplay2.png

2
Cardplay2.png

2
Cardplay3.png

3
Cardplay3.png

3


SPECIAL RULES

FRAGMENTS OF SHATTERED TIME

Each Presenceicon.png on this ability represents 1 Time. Many of your Powers require Time as an additional cost. Spend it when you use the power. (Not when you play it.)

When you Gain 1 Time, put 1 of your Presenceicon.png here from your Presenceicon.png track (or the island). When you Spend 1 Time, return it to a Presenceicon.png track - or if you have no free spaces, destroy it.

DAYS THAT NEVER WERE

After you gain a Power Card from the Minor or Major Power deck, discard the top 3 cards of that deck.

Slip the Flow of Time

SPEED RANGE TARGET
Fasticon.png
No Range.png
ANYSpiriticon.png

3 Moonelement.png 1 Airelement.png Target Spirit may use a Slowicon.png Power now.

2 Sunelement.png 2 Moonelement.png Target Spirit may reclaim 1 Power Card from their discard or played cards. (If they reclaim a card from play, they lose its elements.

3 Sunelement.png 2 Airelement.png Target Spirit may play an additional Power Card by paying its cost.


Visions of a Shifting Future

SPEED RANGE TARGET LAND
Slowicon.png
No Range.png

1 Sunelement.png 2 Moonelement.png 2 Airelement.png Look at the top card of either the Event Deck or the Invader Deck. Replace it, then shuffle the top 2 cards of that deck. (For the Invader Deck, differing Invader Stages may give away which card is next.)

2 Sunelement.png 3 Moonelement.png 2 Airelement.png Instead of replacing-and-shuffling, you may put the card you looked at on the bottom of its deck. You may not do this for cards specially placed during Setup.




SUMMARY OF POWERS

 
         
         
         
         
         
Offense Control Fear Defense Utility
 



Lore

From the Playmat

The sun and moon are short-term timekeepers of Spirit Island, measuring days and months with their rise and set, wax and wane. When they meet in a solar eclipse, time collides with time, sending jagged pieces of Was, Will-Be, and Might-Have-Been tearing through the weave of seasons and years. Gleaming vision-shards of future or past events may shimmer across the sky, but often those futures or pasts do not match what others know.

Fractured Days Split the Sky exists mostly in the high reaches of the heavens, but touches the island now and then, time and possibility flowing around it like a wind-blown mantle.

Design Lore

Spirits do not perceive time as humans do - see the recent update about Shifting Memory of Ages for one example - but there is still a certain orderliness to it. Days follow nights follow days, seasons follow seasons, years follow years, and if some events are unmoored in exactly when they happened, it is more that the structure is looser than human minds conceive, not that it lacks structure at all.

Fractured Days Split the Sky is a hammerblow to that structure, the periodic collision of sun and moon overhead. Or it might be the edges of Time, where the usual order cracks and splinters into pieces hanging out over the void. Or perhaps it is simply the eclipse itself, which by virtue of its nature wears Time around itself like a jagged cloak - few Spirits and no humans have the discernment to distinguish between these stories, and in the nature of Spirits and stories, they may all be true and untrue at the same time.

What is certain is that on Spirit Island, when a solar eclipse darkens the sky, fragmentary visions of past and future and present may appear in the air, ghostly but clear. Frequently, the visions are not of the past or future or present that those witnessing it know.

(Fractured Days Split the Sky is not, for the most part, a spirit of visions - these sights that swirl around it carry no unusual wisdom or import, and may be irrelevant - or outright deceptive - to the past-present-future in which the observer exists. If it focuses, it can feel out which fragments of future correspond to a particular present, but the very act of doing so tends to jostle the future about and make it less certain.)

It is a celestial Spirit, somewhat remote and not especially accessible the way that, say, a river-spirit or earth-spirit can be. It's capable of piecing together a humanoid puppet-form if it wishes to communicate with the strange scurrying upright-animal-things far below, but even this form made expressly for contact with humans is difficult for spirit-speakers to interact with; it conveys jumbles of sensory impressions from moments that never actually happened, or haven’t happened yet, a little bit like a modern human might piece together a paragraph by cutting out words from newspaper articles.

But celestial or not, it is connected to Spirit Island by ancient ties between land and sky. Both the island and this connection are threatened by the Invaders, so if an eclipse has happened recently enough for it to be present in strength, it will resist.


Starting Cards


Sunelement.pngMoonelement.pngAirelement.png

SPEED RANGE TARGET LAND
Slowicon.png
0
Rangeicon.png
ANY
Unknown.

Sunelement.pngMoonelement.png

SPEED RANGE TARGET LAND
Slowicon.png
1
Rangeicon.png
ANY
Unknown.
If you have:
Unknown.

Sunelement.pngMoonelement.pngAirelement.png

SPEED RANGE TARGET LAND
Slowicon.png
0
Rangeicon.png
ANY
Unknown.

Moonelement.pngAirelement.png

SPEED RANGE TARGET LAND
Slowicon.png
0
Rangeicon.png
ANY
2 Unknown.







General Strategy

Unknown. This section will be updated with the release of Jagged Earth. Check back later!

What about its Unique Powers?

  • Unknown. This section will be updated with the release of Jagged Earth.

The specific effects:

  • Unknown. This section will be updated with the release of Jagged Earth.

Overall: Unknown. This section will be updated with the release of Jagged Earth.

Links to Guides

None available at the moment. Check back later!

None available at the moment. Check back later!