Put 2 on your starting board, in the lowest-numbered Wetland.
You start with your 4 Unique Powers and 0 Energy.
Likes having where Invaders will Build, but may need to re-create those after oozing outwards with its Innate Power. In smaller games, might be able to cut off the most Inland lands from Explore actions by Destroying Inland / and stopping new ones from being built.
Causes a fair bit of Fear, much of which represents unpleasantness, hardship, and disgust.
Fathomless Mud of the Swamp Official FAQ Entries
OFFER NO FIRM FOUNDATIONS
At your , Build actions add instead of /.
(Innate Powers perform all thresholds reached, in order, on the same target land.)
SUMMARY OF POWERS
The Island has many swampy deltas along its coasts. Some are fairly navigatable, while others are mazes of murky water, tangled trees, and land that isn't nearly so solid as it appears. Fathomless Mud of the Swamp is one of these latter sorts, with a penchant for spreading - it likes getting everywhere, slowly turning solid ground into muck and mire.
There are no rulings at this time.