Far-off Wars Touch the Island

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Far-off Wars Touch the Island
Far-off Wars Touch the Island (ni).png
Name Far-off Wars Touch the Island
Set Nature Incarnate
Event 1 Type Group Choice
Event 1 Text Far-off Wars Touch the Island
Invaders from a different, distant land launch an assault upon the island while the Invaders here rally together in a wave of nationalism. Defending the island with them might come at too high a price.
  • Add a Fear Card to the top of the Fear Deck.
  • On Each Board, in the land with the most Towns/Cities, choose (for that board) either:

ENCOURAGE THE DESTRUCTION
  • 4 Fear. Destroy half of Towns (round up) and half of Cities (round up). Add 2 Blight without cascading.

BLUNT THE OFFENSIVE
  • Destroy 1 Town but do not gain Fear.
Event 2 Type Badlands
Event 2 Text Ecosystem Damage
On Each Board: Add 1 Badlands to a land with Blight.
Event 3 Type Dahan
Event 3 Text Return to Old Pillars
On Each Board: Gather 1 or 2 Dahan into a land with Dahan Setup symbols.
Card Status Active
Spirit Island FAQ Spirit Island FAQ - Far-off Wars Touch the Island
Spirit Island FAQ - Ecosystem Damage
Spirit Island FAQ - Return to Old Pillars