Core Set

From Spirit Island Wiki
Jump to: navigation, search



Spirit island box.png

Changes in Second Printing

Spirits
A Spread of Rampant Green
Bringer of Dreams and Nightmares
Lightning's Swift Strike
Ocean's Hungry Grasp
River Surges in Sunlight
Shadows Flicker Like Flame
Thunderspeaker
Vital Strength of the Earth

Adversaries
Brandenburg-Prussia
England
Sweden

Scenarios
Blitz
Dahan Insurrection
Guard the Isle's Heart
Rituals of Terror

In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.

Spirit Island is a complex and thematic cooperative game about defending your island home from colonizing Invaders. Players are different spirits of the land, each with its own unique elemental powers. Every turn, players simultaneously choose which of their power cards to play, paying energy to do so. Using combinations of power cards that match a spirit's elemental affinities can grant free bonus effects. Faster powers take effect immediately, before the Invaders spread and ravage, but other magics are slower, requiring forethought and planning to use effectively. In the Spirit phase, spirits gain energy, and choose how / whether to Grow: to reclaim used power cards, to seek for new power, or to spread presence into new areas of the island.