Blitz

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Scenario: Blitz
Difficulty: 0
Perhaps the Spirits of the Island are not so slow after all. But still, the Invaders are faster.


THIS SCENARIO IS NOTABLY HARDER

  • for slow-developing Spirits (e.g., The Serpent Slumbering Beneath the Island)
  • if paired with Brandenburg-Prussia (which pushes tempo in a different way)



This Scenario can be fun for anyone to try, but is particularly meant for players who find they prefer a more play-and-resolve style of game to the planning ahead required by Spirits Slowicon.png Powers.
RULE CHANGES
All powers are Fasticon.png.
Powers which were already Fasticon.png (or made Fasticon.png) cost 1 less Energy. (For Innate Powers and Power Cards costing 0, instead gain 1 Energy.)
When Exploring, once per board, add an additional Explorericon.png.
If the Island becomes "Blighted", put 1 less Blight per player on the Blight Card.[1]
SETUP CHANGES
Put an additional Blight per player on the Blight Card.[2]
The invaders get an additional set of actions at the end of Setup. (So they will Explore, then Build and Explore.)



[edit]

Coming Soon.


Notes

  1. When playing with an extra board: "1 less Blight per player" should be "per board". https://querki.net/u/darker/spirit-island-faq/#!.9v5kfof
  2. When playing with an extra board: "an additional Blight per player" should be "per board". https://querki.net/u/darker/spirit-island-faq/#!.9v5kfof