Bargains of Power and Protection

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2
1
Bargains of Power and Protection
MajorPowerSymbol.png
SunNo MoonNo FireNo AirWaterEarthNo PlantAnimal
Bargains of Power and Protection.png
SPEED
RANGE
TARGET LAND
Fast
0
Range
Dahan
Remove 1 of your Presence on the island from the game, setting it on the Reminder Card.

From now on: each Dahan within Range 1 of your Presence provides Defend 1 in its land, and you gain 1 less Energy each turn.
(This effect stacks if used multiple times.)
IF YOU HAVE
3Sun 2Water 2Earth:
The Presence instead comes from your Presence track.
ArtistSymbol.png Joshua Wright
Jagged Earth complexity 3.png
English Card Name
Bargains of Power and Protection
Card Type
Major
Comes From
Energy Cost
2
Speed
Fast
Range Distance
0
Range Measured From
Presence
Target
Land with 1 or more Dahan
Elements
Sun, Water, Earth, Animal
Card Text
Remove 1 of your Presence on the island from the game, setting it on the Reminder Card.

From now on: each Dahan within Range 1 of your Presence provides Defend 1 in its land, and you gain 1 less Energy each turn.
(This effect stacks if used multiple times.)
Threshold Text
The Presence instead comes from your Presence track.
Threshold Requirement
3Sun 2Water 2Earth

Rulings for Bargains of Power and Protection

  • Bargains of Power and Protection's "You gain 1 less Energy each turn" affects future Energy you gain, not the Energy you already have when you use the Power.
  • "You gain 1 less Energy each turn" affects all Energy gain for the Spirit that used this Power, not just Energy gained during the Energy Gain Step in the Spirit Phase.