Aspect Card

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Aspect Cards provide new ways to play familiar Spirits, portraying some facet of that Spirit’s nature more strongly or in a different fashion. Currently Aspects only exist for the four low-complexity Spirits from the base game. They were first introduced in the Jagged Earth expansion and later supplemented in Promo 2.

The back of an Aspect Card shows which Spirit it is for and the front shows how to use it, providing a new Special Rule or Innate Power. To keep the Spirit balanced, an Aspect may replace an existing Special Rule or Innate Power or require other changes during Setup; these changes are indicated at the top of the card.

The use of Aspects is entirely optional; decide whether to use one and which to use when choosing Spirits. Use at most one Aspect per Spirit. Aspects may change a Spirit’s play style or complexity; if playing a Spirit for the first time, either don’t use an Aspect, or use one that decreases complexity

List of Aspect Cards

Spirit Aspect Name Set
Lightning's Swift Strike.png
Pandemonium
Jagged Earth box.png
Lightning's Swift Strike.png
Wind
Jagged Earth box.png
Lightning's Swift Strike.png
Immense
PromoPack2.png
River Surges in Sunlight.png
Sunshine
Jagged Earth box.png
River Surges in Sunlight.png
Travel
PromoPack2.png
Shadows Flicker Like Flame.png
Madness
Jagged Earth box.png
Shadows Flicker Like Flame.png
Reach
Jagged Earth box.png
Shadows Flicker Like Flame.png
Amorphous
PromoPack2.png
Shadows Flicker Like Flame.png
Foreboding
PromoPack2.png
Vital Strength of the Earth.png
Resilience
Jagged Earth box.png
Vital Strength of the Earth.png
Might
PromoPack2.png