Aspect Cards provide new ways to play familiar Spirits, portraying some facet of that Spirit’s nature more strongly or in a different fashion. Currently Aspects only exist for the four low-complexity Spirits from the base game. They were first introduced in the Jagged Earth expansion and later supplemented in Promo 2.
The back of an Aspect Card shows which Spirit it is for and the front shows how to use it, providing a new Special Rule or Innate Power. To keep the Spirit balanced, an Aspect may replace an existing Special Rule or Innate Power or require other changes during Setup; these changes are indicated at the top of the card.
The use of Aspects is entirely optional; decide whether to use one and which to use when choosing Spirits. Use at most one Aspect per Spirit. Aspects may change a Spirit’s play style or complexity; if playing a Spirit for the first time, either don’t use an Aspect, or use one that decreases complexity
List of Aspect Cards